![]() ![]() See the tutorial ( ) Step 2: Installation Since SDK 3.0, Windows and Linux version are in the same default branch. ![]() † A Linux version of the plugin is available in the Linux_compatibility_beta branch for ZED SDK 2.8. It can fit on some WMR headsets like the Samsung Odyssey, but you will need to create a custom attachment for the Vive Pro or other WMR headsets. * Stereolabs' ZED Mini mounting bracket was designed for the Oculus Rift and original HTC Vive. Windows Mixed Reality headset* (via SteamVR only).Compatible VR headset (required for pass-through AR).Dual core processor clocked at 2.3GHz or higher.NVIDIA GPU with CUDA capability 3.0 or higher (a GTX 1060 or higher is recommended for AR pass-through).ZED, ZED-M or ZED2 camera (ZED Mini preferred for AR pass-through).Getting Started Step 1: Check Compatibility Adding virtual lights and shadows to real objects.Real-time depth occlusion between the real and virtual.Pass-through augmented reality with an Oculus Rift, HTC Vive and other headsets.It comes with prefabs to make adding advanced features to your project as simple as drag-and-drop, helper scripts to simplify custom integration, and numerous examples to see the ZED/ZED Mini in action and learn how it works. This package brings the many mixed reality features of the ZED, ZED Mini and ZED 2 depth sensors into Unity. ![]()
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